In town, you can craft new gear – which also offers stat bonuses and more with a full set of armor – before forfeiting the remainder of your cash and heading off on a new adventure. Skills can be purchased after each run, adding permanent stat increases to every character you play as strength, intellect, health, and more can be increased along with unlocking more classes to play as. With that gold, you can build up the bloodline’s castle, and the port town below it. These modifiers deliver more than enough wealth to make up for the extra effort given. Any traits that make the game more difficult result in a significant modifier, allowing for more gold to be accrued throughout that lifetime. Someone with unfortunate vertigo flips the world upside-down for that run. Another may be colorblind, shifting the presentation to greyscale. One fighter might be a have the characteristic of a giant, towering over their peers. It adds a lot of depth to the rogue-lite concept. I love all the different variations of warriors these traits create, and that you’re rewarded for choosing someone with “bad” genetics. The game is easy to pick up and get used to and, more importantly, easy to return to after some time away.Īt the start of a run, you choose an heir to your bloodline with specific hereditary traits that make that character’s generation their own for better or worse. The controls are tight and precise – making jumping and attacking curse-free affairs. There’s also a nifty spin kick used to bounce off enemies or dangerous objects that’s critical to master to make it far into the dicey dungeons. To add some more tools to the combat repertoire, each heir has a special class ability and a random spell tied to separate face buttons. As an heir to a long and somewhat tragic bloodline, you run, jump, and attack using the weapon of that character’s inherent class. While this lack of deviation from the original’s template proves to be a theme throughout Rogue Legacy 2, there are a lot of changes that add up to a bigger, better version of the original in almost every way.Įverything may be rendered in 3D this time around, but Rogue Legacy 2 retains its 2D platforming roots. Despite switching from 2D sprites to a 3D rendered world, it veers close to the previous game’s aesthetic. In fact, at first glance, you’d be hard-pressed to see what’s changed from 2013’s Rogue Legacy to Cellar Door Games’ sequel. Rogue Legacy 2 doesn’t make the biggest initial splash.
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